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Lumberjack Terminology

Remember the Paul Bunyan stories when you were a kid? There is a romantic lure to the life of the lumberjack. Just like the Surfer those that participate in this line of work have there own language per se. "Jack talk" Below is some of the terminology that refers to their line of work. We have included a sub section under Birling which is the art of log rolling competitively. 

  • Barber chair: a tree which splits upward along the grain during falling.
  • Batteau: a type of boat used on river drives in the eastern United States
  • Belt: leather harness on skid horses of days gone by 
  • Birler: Person who works on floating logs to help the logs float downstream - Where corkboots and uses a pike pole.
  • Birling: the game of logrolling   See the subsection of definitions for this sport
  • Branding ax: a tool used for marking ownership of a log
  • Buck: to cut a tree into lengths after it has been felled
  • Bucker: one who saws trees into logs
  • Bullcook (also known derogatorily as the crumb boss): a boy who performs chores around camp, such as sweeping up the bunkhouse, cutting wood for fuel, filling wood boxes, and feeding the livestock
  • Cayuse: a horse or pony (a Chinook term)
  • Choke: a notch in a cable used for dragging logs
  • Choking: the job of wrapping a choke cable around a log that is to be skidded out.
  • Chord: stack of pulp wood  that measures 4'Wx4'Hx8'L
  • Coffin nails: cigarettes - normally applies to unfiltered and hand rolled.
  • Conks: fruiting bodies of fungus in rotting wood
  • Conman: Person who tends the conveyor watching for jams.
  • Corks: short, sharp spikes set in the soles of boots (Corkboots)
  • Crotch line: a device for loading logs onto railroad cars
  • Crown fire: a forest fire that reaches and spreads from the tops of trees
  • Deacon seat: a bench, made from a large log split lengthwise, running the length of a bunkhouse
  • Dehorn: a term for an alcoholic beverage, particularly moonshine, borrowed from the jargon of the Wobblies
  • Donkey: a stationary multiple drum machine, powered by steam until the prevalence of the internal combustion engine
  • Drag day: the point in the work month when a man can get an advance on his wages
  • Driving pitch: high water suitable from driving logs down a river
  • Duplex: a stationary engine that both assembles (yards) and loads logs
  • Edger: Multiple saw blades that cut a slab into various widths and trims of bark or wane
  • Fall guy: Person who cuts down the trees in the forest -also known as a "Jack"
  • Gandy dancer: a pick-and-shovel man
  • Gin pole: a short spar, used for loading and unloading logs
  • Green Chain: a tooth chain that pull the log into the mill (new employees are usually broken in on this job)
  • Green or Greenhorn: inexperienced  or new employee 
  • Gyppo: contract work (or worker), measured by the inch or chord (stack of pulp wood 4'WX4'HX8'L)
  • Hardtack outfit: a company running a logging camp which provides substandard food (derived from the cheap and long-lasting cracker or bread of the same name)
  • Hayburner: a horse
  • Highball: to hurry
  • Hiyu: plenty, large, enough
  • Homeguard: a long-time employee of a company
  • Hoot-nanny: a small device used to hold a crosscut saw while sawing a log from the bottom up
  • Ink slinger: a logging camp timekeeper-bookkeeper
  • Iron burner: the camp blacksmith
  • Jack: Person who cuts down the trees - synonymous with "fall guy" and Lumberjack
  • Jagger: a sliver of wire.
  • Jam: See logjam
  • Jerk wire: a line attached to the whistle on a yarding donkey, by which a young man (a punk) blows starting and stopping signals
  • King snipe: the boss of a track-laying crew
  • Klooch: a woman (Chinook)
  • Logjam: a knotting of logs that are being transported by water - can occur rapidly  and poses a real danger to birlers. See also the subsection on birling - the sport of log rolling
  • Long logger: a logger working in the fir and redwood country of the Western U.S., where logs were often cut in lengths up to 40 feet
  • Lopping: removing branches from cut trees
  • Macaroni: sawdust
  • Memaloose: dead, or death (Chinook)
  • Mulligan car: a railroad car where lunch is served
  • Nosebag: a lunch bucket
  • Nosebag show: a camp where the midday meal is taken to the woods in lunch buckets
  • Packing a balloon: carrying one's blankets
  • Packing a card: to be a member of a union, such as the Wobblies
  • Peavey (also known as cant dog): a tool with a sharp point and a movable hook on it, used on a river to create leaverage when moving floating logs
  • Pecker pole: a small tree, often found in the understory of old growth
  • Pike pole: A long usually aluminum pole with a spike and hook on one end used to maneuver floating logs (not the same as a peavey)
  • Potlatch: a social gathering (a Chinook term)
  • Pulaski: a thick-handled tool with oval eye used as a combination axe and hoe, named after its inventor
  • Roll your own: A handmade cigarette - often borrowed as stored bought (tailor made) were considered nearly sacred - Also known as a coffin nail
  • Schoolmarm: a log or tree that is forked, stable in river driving because it does not roll easily
  • Short staker (or boomer): a worker who quits after earning a small sum
  • Skidroad: formerly the path over which oxen pulled logs; it came to mean the part of a city where loggers congregate
  • Skidrow: Where out of work lumberjacks hang out while waiting for employment (see Skidroad)
  • Skookum: strong, stout, brave (Chinook)
  • Smoker: A burner for sawdust and wane - because it is constantly covered over with sawdust is just smokes and does not flame up.
  • Snoose: damp snuff or chewing tobacco See Stogey
  • Snubber: a device for braking sleighs as they descend steep hills
  • Sougan: a heavy woolen blanket
  • Stogey: A cigar that is either smoked or often times just held in the mouth and chewed. 
  • Swedish fiddle: a crosscut saw
  • Tailing the edger:  separating the scrap wane as the lumber come out of the edger.
  • Taylor made: Store bought cigarettes
  • Tillicum: a Chinook term used also by loggers to mean a man, ordinarily a friend
  • Tin pants: waterproof clothing worn by loggers in the rainy Pacific Northwest
  • Top Fall: The top of the tree break loose and falls while it is being cut by the lumberjack
  • Tram: Engine on tracks for hauling the logs to the mill
  • Tramline: Suspended cable that skid or even carry the logs to the mill.
  • Tramroad: Often times a raised road through a swamp, used for skidding out logs 
  • Tree harvester: Large rubber tired machine with jaws for holding tree while a blade cut them off .
  • Tree farmer: large machine with multiple choke cables for skidding logs out of the woods
  • Tyee logger: from the Chinook term meaning a chief, hence the head of a logging operation
  • Veyer: Conveyor belt or on who tends the conveyor also called a con.
  • Vic: short for victim - someone who lost fingers or a limb but still works the trade.
  • Wane: The outer edge waste strip that contain bark

The following terms apply to the activity called Birling or logrolling

back step - running backwards, or back peddling on the log. It is harder to do than front stepping, or running on the log.

bobbing the log - when a roller rocks the log back and forth in the water. The object is to put your opponents end of the log under the water, making it difficult for them to move their feet, hence driving them off the log.

bucking match - this is when two roller are facing opposite directions, or looking over the same shoulder (usually their left) when rolling. The two rollers generally fight for control of direction of the log .The opposite of bucking is running.

checking it down - another way of telling rollers to slow the log down, and get control of it. Judges will commonly tell rollers to "check it down" so they can call time in to start the match.

corks - another name for boot spikes.

crowding the center line - this refers to rolling very close to the center line. When two larger rollers surpass time limits and get to a smaller log, they must roll very close to the center line to keep their end of the log from sinking under the water. When a roller's end goes under the water (sinks), it makes it impossible for them to keep up with the foot speed of the roller whose end is higher out of the water.

dock - a structure fastened to the shore, either supported by supports or floating, that rollers push off from in a log rolling match. It is commonly used to be sure that rollers have enough water and clearance from obstacles to roll safely.

draw - a draw is a fall in a log rolling match that was deemed by the judges to be a tie. A tie happens when the two competing roller's feet leave the log at the same time.

fall - a fall is when one roller loses control of the log and their feet leave the log before their opponent. A fall can happen with only two steps difference from the time one roller falls in to the other.

foul - a foul is called when a roller breaks a rule of rolling during a match. One of the most common rules broken is stepping on, or across the center line of the log while rolling.

front step - this is what running on the log is commonly called. The opposite is back stepping.

kick - kicking refers to a roller giving the log a sharp jab, or snub of the log in an effort to knock their opponent off balance. Kicking is commonly done with the rollers outside foot, or the one furthest from the center line.

knot - a knot is a hard spot in a log where a branch once grew. Knots can be removed by judges at the request of the roller. They are much harder than the wood around it, and could result in the roller tripping or slipping or catching a spike on it.

on deck - when a roller is in the next match up.

pike pole - a long pole with a metal tip and hook on the end that has been used for hundreds of years to move and jockey logs around.

pole - long wooden or metal poles are used by judges to push rollers out from the dock and/or obstacles before a match can be started.

pole out - the act of rollers pushing out from the dock using wooden poles held by the judges. Rollers must be clear of the dock and/or any obstacles before a match can begin.

quick whistle - a quick whistle is called when the timing judge calls "time in" and a fall happens before it is deemed that both roller have control of the log. For example, one roller falling as the judge calls time in would be a quick whistle.

running match - This is when two rollers are facing the same direction, or looking over opposite directions when rolling. Much of the match is usually spent running. The opposite of a running match is a bucking match.

spikes - the shoes worn by professional rollers in competition. Todays spikes are commonly made of soccer shoes that have metal spikes affixed to the bottom. The spikes are similar to old metal golf spikes, except that they have a sharpened tip on them.

splash - splashing is the kicking of water into your opponents eyes using your foot, or both feet. It is not against the rules, and though risky, is used to momentarily blind your opponent.

time in - this is when time has been called (or began) by the timing judge, and the match begins with the timer running.

time limit - every log except the four log has a time limit that forces rollers to move to the next smaller log after surpassing it. Rollers do not need to wait for the time limit to go to the next smaller log if the agreement is mutual to go to the next log. Some of the more advanced professional rollers will agree to start their match on a smaller log.

timer - the judge who's responsibility is to time the match, calling time in, quick whistles, etc.

trick and fancy - a sport that has all but been forgotten, it is an event where roller perform stunts on the log. Usually done with a partner, they can range from jump rope, juggling, roller skating, to standing on your head on top of a chair all while balancing on the log.

warm up - in most competitions, rollers are given a chance to step out on each log for a set amount of time before the match begins. This is to allow rollers to loosen up, and "feel the log out" before the match begins.

white water - refers to when the log is moving so fast that white water moves over the log.

 

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